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Welcome to Acrid

  • Aug 30, 2025
  • 1 min read

Halfnir sneaked away from the main group and managed to find Zorzaeng and his vargr crew taking on the remnants of the Waterfront Syndicate at a warehouse out on the water. Taking up a sniper position, Halfnir cut loose with his plasma rifle on Zorzaeng who was taken unawares and wounded through his combat armour. Taking advantage, Halfnir took a second shot which left Zorzaeng badly wounded. But now seven vargr mercenaries were returning fire and Halfnir took one to the shoulder before hastily retreating and returning to rejoin the travellers.


With Ozegin's head on a pole, the travellers retrieved their air raft and took Hiiraol with them to confirm their success to the Matriarch who was pleased with the new regime of the Iron Tide running the smuggling in Tiraneii. Without further ado, they headed for the starport to get off this swamp of a planet, only to find Syaoku and a cub, one of Hiiraol's wives begging for passage off the planet. Tex, owing her a favour, aquiesced but soon Hiiraol came looking for his wayward charge. The travellers managed to distract him and were able to leave Arunisiir for Pandora.


After getting paid by Mauser and indulging in some well-earned shore leave, the travellers agreed to help smuggle some escaping miners out of Acrid while there to get fake IDs. Making another jump, this time to Acrid, the travellers soon came to see why the residents of Acrid were willing to pay to get out. An oppressive company town, under a sky of corrosive acid, it appears to have few redeeming features.


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